Each pair of students should work together at one computer, with one EV3 robot.Ĭurriculum tasks are designed to involve some – but not extensive – mechanical consideration, so that hands-on design tasks may remain authentic without becoming logistically difficult. Introduction to Programming is designed for student self-pacing in small groups, preferably pairs. The Unit Challenge based on the original robot’s problem, for students to solve in teams as an exercise and demonstration of their mastery of the concept What's included?. Semi-open-ended Mini-Challenges which ask students to use the skill they have just learned to solve a relevant small portion of the final challenge.Semi-guided “Try It!” exploration activities that expose additional uses for and variants on each behavior.Built-in questions that give students instant feedback on whether they understood each step correctly, to aid in reflection and self-pacing.Loops) by building simple programs that progress toward the challenge task Step-by-step guided video instruction that introduces key lesson concepts (e.g.A LEGO®-scale version of the problem for students to solve with their robots.
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